Tuesday, March 27, 2007

About trees

I have been thinking a lot about trees lately. I assumed going into this project that I'd be doing everything in 3D. But I've been wondering ... if I want a certain look for my trees, would it be easiest to build them in Maya, or to build models of them in real life, photograph them in high definition, and composite them into my piece? Or draw them. I could probably just draw trees and scan them.

Anyway, that's what I've been thinking about lately: trees. If you have any opinions on my options, I'd be glad to hear them. I haven't really worked with Paint Effects before, and I assumed I'd be building my own trees in Maya. I'll try to post some animatic stuff (or maybe some tree drawings) soon.

I keep forgetting, but with my revised story, my working title, "the Goose Girl," really doesn't quite fit anymore. But I'm really bad at naming things, so I've just been leaving it. Does anybody have a better idea? Help?

1 comment:

John Reusch said...

Take it from me, creating a tree in Maya from scratch is going to be just as difficult as building a character in maya. They have their own look, feel, anatomy, and "character" as well. As for making/drawing one it would be entirely dependant on the style you go for. If you're going for a 2D look, or anything resembling a cartoon, I would say it would probably be easier to draw the trees. If you're going for an inbetween perhaps the handmade models. If you want to maintain consistency between the looks of the characters and the trees, perhaps maya. I hope this helped even in the slightest.